1. Always test with the right target audience
In most UX projects this goes without saying, but here it gained even more importance. Having limited knowledge about the culture and the market, our target audience gave us crucial insights which we wouldn’t have gotten otherwise.
2. Create a precise schedule for a short-term project
Plan out every team members’ task day-by-day if needed. This avoids two designers working on the same screens simultaneously. Plan so designers can use each other’s assets and screens to speed up collaboration.
3. Keep flexible in collaboration
We all have our preferred working and communicating methods, but if the client wants to introduce something else, don’t say no right away. Start using it, test it, see if it works. You never know, you might end up with a method you’ll love later on.
4. Don’t fear trying out new tools
Implementing new tools during a live project can overwhelm, but you don’t always have the time to try them out beforehand. If you have an inkling that another tool might work better, use it and avoid the infinite loop of “coulda-shoulda-woulda”.
5. Pay attention to details
Create a user journey and identify points to introduce little delights (illustrations, feedback screens). Forming a personality for a product is not only fun, but it will engage your users in a whole different way.